BEYOND THE WALL: Trees, trees and more trees. Just to make sure that you get a sloooow start and don't go on attacking your opponent right away. There's also a big rock wall dividing both territories, so you won't have any other alternatives than to use Gobblin Sappers to reach the other side. There's also 3 prisoners in the corner, so you might not have to bother building a barrack, because once they're free they can offer an appreciable force to destroy your enemy. But don't lose any time, be clever freeing your hostages and reaching you opponent ! Like most of the scenarios I made, I like to make them as symmetrical as possible so nobody has an advantage. If you do any improvements or have any recommendations, please let me know, so I can try them out. Comments are welcome ! By : Alain Cleroux at jacques@ulix.net